the 1st part of my walkthrough Resident evil darkside chronicles for wii…. its a good game…. had fun with it…. comment, rate subscribe Costumes These can be unlocked depending on what mode you beat the game on. Chris’s Caucasus Outfit: Beat Operation Javier Chapter 5 on Normal mode. Chris’s Mafia outfit: Get an S-rank on Game of Oblivion Chapter 7 (final) on Normal difficulty Krauser’s Detective outfit: Get an S-rank on Operation Javier Chapters 1-5 on Normal difficulty Krauser’s Mercenary Outfit: Beat Operation Javier Chapter 5 on Normal mode. Leon’s Agent Outfit: Beat Operation Javier Chapter 7 on Hard Mode. Leon’s Detective outfit: Get an S-rank on Operation Javier Chapters 1-5 on Normal difficulty Leon’s RPD Outfit: Beat Operation Javier Chapter 7 on Hard Mode. Bonus Scenarios Krauser Bonus Scenarios: Beat Operation Javier Chapter 7 in under 10 minutes Linear Launcher Complete every chapter on Hard Mode to unlock the Linear Launcher basically complete the game on Hard Mode Unlock Secret Mode (Tofu Mode) Tofu Mode: Complete Operation Javier Chapter 5 on Normal Mode. Very Easy Mode Continue 10 times in easy mode. Very Hard Mode Very Hard Mode: Beat the game on Hard.
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www.youtube.com Claire continues to investigate the quiet room with the antiques before going back to the hallway. She then goes back the other way and back to the door to the right. She finds herself back in the safe waiting room area. Whew! Claire then goes to the storage box and got the Diamond Key after storing the ink ribbon. She goes to the door which is left of the storage box and ends up in the large main hall on the side of the second floor. She avoids the zombies on her way and kept going past the shortcut ladder all the way around to the other side which has the double doors. She goes in and arrives at the isolated library. Talk about keeping it quiet. Now, it’s really quiet except for the scary music and atmosphere! O_o Claire then goes upstairs to the third floor and goes into the first door she found to the left. She encounters another Licker here and used the Bow gun and failed *facepalm*. She then tried using the flame rounds with the Grenade Launcher and blew that thing away! Claire goes to another door passed the dead Licker and arrives at the highest part of the station which is the room with the gears and parts and stuff. She goes back to the library area and kept going forward until falling down a broken floor. Claire finds herself at some secret part under the stair area and found a bronze plate with a picture on it. She also found a red switch which made one of the book shelves move left. Claire can now go out to the other side of that small area …
I complete the rest of the “Central Plaza” challenge in this video. At 1:49, a Leaper finally succeeds in grabbing me during this challenge. Fortunately, I managed to shake it off before it did any damage. It’s certainly possible to shake off a grabbing enemy before they do damage, but it’s usually difficult to do so (at least with the DualShock 3 controller anyways). I apologize for incessantly trying to open the storage box during Wave 10. It looked like I could get it, but I guess the space between the railing was actually counterintuitively considered solid. One thing I absolutely hate about this game is the inability to change your camera angle. (Free Look opportunities are an exception, but you never fight enemies during those times.) In the Story Mode, the camera generally isn’t a problem, but in Score Challenge Mode, there are SO many times where an enemy can get a cheap shot off on you because the camera is busy tracking something else. (Around 4:11 in this video is a great example of this. The camera flails around trying to track a Flyer, and then an out-of-view Slasher grabs me. Another example shows up at 5:06, where a Leaper crawls up and whips me because the camera is TOO FUCKING BUSY TRACKING ANOTHER FLYER.) Despite the fact that I take quite a lot of damage towards the end of this challenge, I still manage to best the point goal and earn the trophy.
Arriving back from the Dig, Jak attends to the cargo in the Port that Krew wants taken care of; cue crazy Jetboard antics and a crazy countdown clock as the pair have to get rid of it all! This part includes Mission 28 (Destroy cargo in port). Enjoy!
Resident Evil 1 Jill Part 3 – Walkthrough Playlist : www.youtube.com Please Subscribe if you want to see more videos like this
part 50 the golden year lol
Resident Evil 1 Jill Part 1 – Walkthrough Playlist : www.youtube.com Please Subscribe if you want to see more videos like this
Part 12 – Delivering the Happiness Boxes As in previous chapters, you can get as many Thunder Bombs as you want from a gift box hidden behind Duster’s house. Take about 1 or 2 in preparation for an upcoming boss. You can also talk to Betsy at the Inn, Caroline the baker, Mike in Thomas’s Bazaar, or Alec at Hinawa’s grave for some food. Talk to Mapson in the graveyard to have him circle Abbot, Abbey, Biff, and Isaac’s houses. Outline: 6:50 – Deliver a Happiness Box to Isaac in the forest. 8:03 – Deliver a box to Abbey or Abbot in the village square. 9:16 – Deliver a box to Biff at the ranch. Useful Links: For enemy info – walkthrough.starmen.net For the English translation patch – mother3.fobby.net My rules for this walkthrough: 1. I don’t attack with combos because some people have trouble with them. 2. I don’t do any level grinding. I point out when I think I’m under-leveled.
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Resident Evil 4 Walkthrough with commentary p.57
part 57 more fun…YAAAAY